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Gith

While Gith are not native to Ghemjana, they are occasionally seen in ports that support Spelljammer vessels.    The gith (sing & pl) are a race of humanoids who had been enslaved by mind flayers for countless generations. Some sages claim that they were once descended from humans, while others maintain that their original race was in fact unknown. After breaking free from their enslavement, philosophical differences led to a bitter internal conflict, which divided the gith into two main different races at constant odds with each other: the githyanki and the githzerai.

Basic Information

Anatomy

Gith are tall and emaciated-looking humanoids. They have pale yellow skin, sometimes with greenish or brownish tones. Their skulls are long and angular, with deep-set eyes, flattened noses, and pointed, serrated ears. Typical hair colors include black, red, russet, and sometimes gray.

Genetics and Reproduction

Gith are similar to humans in many superficial respects, but generations of experimentation at the hands of mind flayers, as well as prolonged exposure to the Astral Plane, generated noticeable differences in their physiology, in addition to their innate psionic abilities. As a result of spending long periods of time without consuming food, their digestive systems have atrophied. For that reason, whenever they are outside of the Astral Plane, gith required frequent meals, often rich in meat. In addition, they find the gravity of Prime Material worlds uncomfortable. Gith reproduced by laying eggs. It is unknown whether this trait had been acquired during their period of enslavement or as a result of exposure to the Astral Plane.

Ecology and Habitats

The gith are most at home in the astral plane, having adapted to life in the grey void seamlessly.

Additional Information

Perception and Sensory Capabilities

As a result of their long period of enslavement and manipulation by the mind flayers, all gith possess psionic abilities. They are all capable of minor telekinesis in a similar fashion to the mage hand spell and could also hone their abilities to become capable of innately casting jump and misty step.
Origin/Ancestry
Humanoid

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