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The Settlement of Claude

The Settlement of Claude is the oldest surviving city in the Central Realm. This city was built between the river of Arlyth and the Guardian Forest. This settlement dated back to the beginning of the Age of Dusk when it was first built. To the surprise of many Masters of History, the highest level of historians in the Order of Masters, the ancient settlement survived many disasters that could of annihilated the city. The most deadly of all, the Long Season of Ice. Since the Settlement of Claude was attacked by the wild raiders in the previous age, the Age of the Wild Governors. The Settlement of Claude was so obliterated that there was no evidence of existence to the original walls of the city. After the wild raiders were defeated, the walls of the city was rebuilt, yet incomplete. Due to the incompletion of the city walls did not keep out the cold as well as the other cities and refuges. There was basically no chance for the settlement to survive. However, the city somehow survived the decade of snow and cold. Even till this day, the survival of the settlement is a mystery. Some believe the original enchantment of Claude Watson saved the city.

Government

The Settlement of Claude is the seat of power of House Watson.

Defences

The city's main defence is the city outer wall that have three entrances. One entrance for the road by the mountains leading to the Gaps, one for leading to Riverside, and the Hill Path leading to Celeria. The next defence is the city inner wall with three entrances. Each entrance connects to one main street that connects to the three entrances to the city. The very last defence is the castle of House Watson.

Industry & Trade

Since the main industry of the settlement is farming, so most of the population are famers. This city rallies mainly in the export of farming goods and it is one of the most important suppliers of food in the Central Realm.

Infrastructure

This settlement is city of farming. Although it is not built very near a river (River Alyth), small artificial rivers were constructed that lead to the farms of the city. Watermills and windmills are scattered around in circles throughout the farmlands outside the city walls.

Guilds and Factions

There are no factions other than the ruling house, House Watson.

History

The Settlement of Claude was founded by a human name Claude Watson at the beginning of the Age of Dusk. Claude was skilled at defensive magic, so when he discovered his abilities and suggested to his home town the idea of protecting using magic (as towns were harassed by raiders), he was forced into exile. Back in those days, the nations, especially humans had barely any knowledge of magic, they only thought it was dark magic. Due to his exile, Claude founded the settlement and invited others to join him. At first, none seemed to come to the enchanted settlement. However, when rumours said that the raiders could not enter the borders of the small town, people were amazed. Soon, people moved into to the settlement and the small town became a city. Those who would come where soon annotated by the Charge of the Raiders. All the cities at that time were destroyed save for the Settlement of Claude. The city continued to thrive and live though disasters.
Founding Date
Some time at the beginning of the Age of Dusk
Type
Large city
Population
The city have about 15,000 people.

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