Infested Patches
In addition to the small garden plots near the constructed houses, Talmandor’s Bounty has five large vegetable patches. Larger sections of farmland have already been surveyed and marked off just east of the settlement with plans for expansion. Two of these large plots are infested with Ankhrav nymphs.
Creatures: The Ankhrav nymphs were attracted by the loose soil and abundant variety of plants. The crops have gone wild and need weeding and other attention, but the presence of the nymphs is not noticeable until the PCs move among through the rows. PCs who walk through the areas and succeed at a DC 12 Perception or Survival check notice evidence of the nymphs, as if the plots were overrun with massive moles. If the PCs have encountered Ankhravs (nymphs or adult) already, they can confirm their presence here with successful DC 8 Knowledge (arcana) or Survival checks. The nymphs burrow toward PCs coming within range of their tremorsense and burst from the ground to attack.
Creatures: The Ankhrav nymphs were attracted by the loose soil and abundant variety of plants. The crops have gone wild and need weeding and other attention, but the presence of the nymphs is not noticeable until the PCs move among through the rows. PCs who walk through the areas and succeed at a DC 12 Perception or Survival check notice evidence of the nymphs, as if the plots were overrun with massive moles. If the PCs have encountered Ankhravs (nymphs or adult) already, they can confirm their presence here with successful DC 8 Knowledge (arcana) or Survival checks. The nymphs burrow toward PCs coming within range of their tremorsense and burst from the ground to attack.
ANKHRAV, NYMPH - CREATURE 1
N SMALL ANIMAL
Perception +5; darkvision, tremorsense (imprecise) 60 feet
Skills Acrobatics +4, Athletics +7, Stealth +6
Str +2, Dex +1, Con +1, Int –4, Wis +0, Cha –2
AC 15; Fort +10, Ref +7, Will +4
HP 20
Speed 25 feet, burrow 15 feet
Melee [one-action] mandibles +7 (acid), Damage 1d6+2 piercing plus 1d4 acid
Ranged [one-action] acid spit (acid, range 30 feet), Damage 2d6 acid +2 Persistent Damage on Critical Failure (DC 14 basic Reflex save).
N SMALL ANIMAL
Perception +5; darkvision, tremorsense (imprecise) 60 feet
Skills Acrobatics +4, Athletics +7, Stealth +6
Str +2, Dex +1, Con +1, Int –4, Wis +0, Cha –2
AC 15; Fort +10, Ref +7, Will +4
HP 20
Speed 25 feet, burrow 15 feet
Melee [one-action] mandibles +7 (acid), Damage 1d6+2 piercing plus 1d4 acid
Ranged [one-action] acid spit (acid, range 30 feet), Damage 2d6 acid +2 Persistent Damage on Critical Failure (DC 14 basic Reflex save).