The Social Contract

I, [insert players name], recognize that we are in an Epic Campaign. To this end I pledge that I will not consciously attempt to avoid adventures that my GM offers my PC, regardless of whether or not my PC would ‘accept’ them or not. I will find a way to reconcile my PC’s choices with the need to keep the adventure moving. Pursuant to that, I understand the GM will attempt to deliver all such adventures in a manner that is as logical, as reasonable, and as consistent with the worldspace as they are able.    I understand the Epic story requires a lot of planning and input from all the players. I will not squander that effort or time. Therefore, I will not attempt to subvert or hinder my fellow players’ PCs from following the adventures. I will avoid acting impulsively and without due consideration. Any attempt at such rash action (or radical approach) that may be contrary to the success of the group must be discussed with the GM and my fellow players before my PC acts. Only if everyone is happy for my PC to do such a thing, shall I act.    I understand that an Epic Campaign requires my PC to commit to a longer narrative path and am fully committing to contributing towards that collective narrative. The GM’s contribution to the game is facilitating outcomes, conveying all NPC and worldspace actions, and applying an Epic structure to the game. My own contribution is my character and tracking the knowledge that that character has and gains throughout the game. My character is part of a team and must contribute to that team and its goals, as well as towards furthering their own goals.    Also, I will not be a dick.

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