Linzi
A bard from Galt, Linzi left her homeland due to a revolution that was happening. She made her way to Pitax, because she had heard the ruler, King Irovetti, was a patron of the arts. After arriving there, she found that this was propaganda, with the artisans there struggling to produce original art due to the regime's suppression and meddling in their work.
Linzi learned the value of resistance and rebellion in Pitax. After writing a raunchy limerick about the King, she was expelled from the city. So headed east to try and find notable heroes who could be models for which to base her masterpiece on.
Linzi learned the value of resistance and rebellion in Pitax. After writing a raunchy limerick about the King, she was expelled from the city. So headed east to try and find notable heroes who could be models for which to base her masterpiece on.
Linzi - CREATURE 1
UNIQUECGSMALLHALFLINGHUMANOID
Female gutsy halfling bard (Artist background) | |
Perception | +6 (expert Keen Eyes |
Languages | Common, Halfling, Hallit |
Skills | Acrobatics +6 (trained), Art Lore +4 (trained), Bardic Lore +4 (trained), Crafting +4 (trained), Deception +7 (trained), Diplomacy +7 (trained), Occultism +4 (trained), Performance +7 (trained), Society +4 (trained), Stealth +6 (trained) |
STR -1 , DEX +3 , CON +1 , INT +1 , WIS +1 , CHA +4 | |
Items | backpack, flint and steel, Jade Cat Talisman, journal, lute, Onyx Panther, padded armor, rapier, rations (1 week), shortbow, waterskin, writing set |
AC | 17 |
Saving Throws | Fort +4, Ref +6, Will +6 |
HP | 15 |
Speed | 25' |
Melee | rapier +6 (deadly d8, disarm, finesse), Damage 1d6–1 piercing |
Ranged | shortbow +6 (deadly d10, range 60 feet), Damage 1d6 piercing |
Special Abilities | Halfling Luck Ancestry Feats Halfling Luck Class Feats Bardic Lore Skill Feats Specialty Crafting (artistry) Class Abilities Composition Spells, Muse (enigma), Occult Spellcasting, Spell Repertoire |
Spells | Occult Spontaneous Spells DC 17, attack +7; 1st inkshot,
soothe, true strike; Cantrips (1st) ghost sound, light,
mage hand, read aura, telekinetic projectile Bard Composition Spells 1 Focus Point, DC 17; 1st counter performance; Cantrips (1st) inspire courage. |
Children
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