Astral Elf
Being the the newest adaptation of Elves, they found themselves stranded in the Astral Plane, where they quickly adapted to it's unusual environment and the local Gith society.
Astral Elf Traits
As an astral elf, you have the following racial traits. Creature Type
You are a Humanoid. You are also considered an elf for any prerequisite or effect that requires you to be an elf. Size
You are Medium. Speed
Your walking speed is 30 feet. Astral Fire
You know one of the following cantrips of your choice: dancing lights, light, or sacred flame. Intelligence, Wisdom, or Charisma is your spellcasting ability for it (choose when you select this race). Darkvision
You can see in dim light within 60 feet of yourself as if it were bright light, and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray. Fey Ancestry
You have advantage on saving throws you make to avoid or end the charmed condition on yourself. Keen Senses
You have proficiency in the Perception skill. Starlight Step
As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. Astral Trance
You don’t need to sleep, and magic can’t put you to sleep. You can finish a long rest in 4 hours if you spend those hours in a trancelike meditation, during which you remain conscious. Whenever you finish this trance, you gain proficiency in one skill of your choice and with one weapon or tool of your choice, selected from the Player’s Handbook. You mystically acquire these proficiencies by drawing them from shared elven memory and the experiences of entities on the Astral Plane, and you retain them until you finish your next long rest.
As an astral elf, you have the following racial traits. Creature Type
You are a Humanoid. You are also considered an elf for any prerequisite or effect that requires you to be an elf. Size
You are Medium. Speed
Your walking speed is 30 feet. Astral Fire
You know one of the following cantrips of your choice: dancing lights, light, or sacred flame. Intelligence, Wisdom, or Charisma is your spellcasting ability for it (choose when you select this race). Darkvision
You can see in dim light within 60 feet of yourself as if it were bright light, and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray. Fey Ancestry
You have advantage on saving throws you make to avoid or end the charmed condition on yourself. Keen Senses
You have proficiency in the Perception skill. Starlight Step
As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. Astral Trance
You don’t need to sleep, and magic can’t put you to sleep. You can finish a long rest in 4 hours if you spend those hours in a trancelike meditation, during which you remain conscious. Whenever you finish this trance, you gain proficiency in one skill of your choice and with one weapon or tool of your choice, selected from the Player’s Handbook. You mystically acquire these proficiencies by drawing them from shared elven memory and the experiences of entities on the Astral Plane, and you retain them until you finish your next long rest.
Lifespan
Matured: 20Y
Considered Adult: 100Y
Middle Aged: 500Y
Elderly: 650Y
Life Expectancy: 750Y
Considered Adult: 100Y
Middle Aged: 500Y
Elderly: 650Y
Life Expectancy: 750Y
Average Height
~5,3ft.-~6,3ft.
Geographic Distribution
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