Bugbear
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Bugbear Traits
As a bugbear, you have the following racial traits. Creature Type
You are a Humanoid. You are also considered a goblinoid for any prerequisite or effect that requires you to be a goblinoid. Size
Your size is Medium. Speed
Your walking speed is 30 feet. Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray. Fey Ancestry
You have advantage on saving throws you make to avoid or end the charmed condition on yourself. Long-Limbed
When you make a melee attack, your reach for it is 5 feet greater than normal. Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Sneaky
You are proficient in the Stealth skill. In addition, without squeezing, you can move through and stop in a space large enough for a Small creature. Surprise Attack
If you hit a creature with an attack roll, the creature takes an extra 2d6 damage if it hasn’t taken a turn yet in the current combat.
As a bugbear, you have the following racial traits. Creature Type
You are a Humanoid. You are also considered a goblinoid for any prerequisite or effect that requires you to be a goblinoid. Size
Your size is Medium. Speed
Your walking speed is 30 feet. Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray. Fey Ancestry
You have advantage on saving throws you make to avoid or end the charmed condition on yourself. Long-Limbed
When you make a melee attack, your reach for it is 5 feet greater than normal. Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Sneaky
You are proficient in the Stealth skill. In addition, without squeezing, you can move through and stop in a space large enough for a Small creature. Surprise Attack
If you hit a creature with an attack roll, the creature takes an extra 2d6 damage if it hasn’t taken a turn yet in the current combat.
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