Sea Elf
Flavour here
call to the deep ocean , they explored made city along with locathat and triton and water genasi? wasser ratten? adapted to deep ocean
Sea Elf Traits
As a sea elf, you have the following racial traits. Creature Type
You are a Humanoid. You are also considered an elf for any prerequisite or effect that requires you to be an elf. Size
You are Medium. Speed
Your walking speed is 30 feet, and you have a swimming speed equal to your walking speed. Child of the Sea
You can breathe air and water, and you have resistance to cold damage. Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray. Fey Ancestry
You have advantage on saving throws you make to avoid or end the charmed condition on yourself. Friend of the Sea
Aquatic animals have an extraordinary affinity with your people. You can communicate simple ideas to any Beast that has a swimming speed. It can understand your words, though you have no special ability to understand it in return. Keen Senses
You have proficiency in the Perception skill. Trance
You don’t need to sleep, and magic can’t put you to sleep. You can finish a long rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness. Whenever you finish this trance, you can gain two proficiencies that you don’t have, each one with a weapon or a tool of your choice selected from the Player’s Handbook. You mystically acquire these proficiencies by drawing them from shared elven memory, and you retain them until you finish your next long rest.
As a sea elf, you have the following racial traits. Creature Type
You are a Humanoid. You are also considered an elf for any prerequisite or effect that requires you to be an elf. Size
You are Medium. Speed
Your walking speed is 30 feet, and you have a swimming speed equal to your walking speed. Child of the Sea
You can breathe air and water, and you have resistance to cold damage. Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray. Fey Ancestry
You have advantage on saving throws you make to avoid or end the charmed condition on yourself. Friend of the Sea
Aquatic animals have an extraordinary affinity with your people. You can communicate simple ideas to any Beast that has a swimming speed. It can understand your words, though you have no special ability to understand it in return. Keen Senses
You have proficiency in the Perception skill. Trance
You don’t need to sleep, and magic can’t put you to sleep. You can finish a long rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness. Whenever you finish this trance, you can gain two proficiencies that you don’t have, each one with a weapon or a tool of your choice selected from the Player’s Handbook. You mystically acquire these proficiencies by drawing them from shared elven memory, and you retain them until you finish your next long rest.
Lifespan
Matured: 20Y
Considered Adult: 100Y
Middle Aged: 500Y
Elderly: 650Y
Life Expectancy: 750Y
Considered Adult: 100Y
Middle Aged: 500Y
Elderly: 650Y
Life Expectancy: 750Y
Average Height
~5,3ft.-~6,3ft.
Geographic Distribution
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