Greenwold: Voyage of the Fallen Star
Voyage of the Fallen Star begins in the
Greenwold - a heavily forested land of prosperous cities and untamed wilds. Within,
humans, dwarves, elves and halflings make
their homes, but things are not so simple as
they may appear on the surface.
Monsters unnumbered lurk under the
eaves of the trackless Tanglebrier, and spill
across the Barrens of the Old Empyrean,
while the drow devise long-lived plots from
across volcanic straits. Civilization balances
on a knife's edge, but every gain made by
one nation occurs at the loss of another. The
realm may be divided up by kings and nobles,
but it belongs to adventurers. Treasure, glory
and a chance to change the world await under
ancient hills, in the ruins of primeval deities,
and in forgotten ruins beneath city streets.
Fortune in the Greenwold is shaped by
the bold.
In Voyage of the Fallen Star, to save Greenwold the adventurers are in a race against time to collect the Fallen Star fragments before other opponents with nefarious goals do. Along the way they will met new friends and foes, face dangerous odds, and potentially defy the will of the gods themselves.