Kitsune

Kitsunes are humanoid foxes known for their unique appearances and skills, from agile performers to wise advisors. The royal Mitsuyus, descendants of the Great Kami Mitsuyubi, have multiple tails and hold high positions. Despite some arrogance, Kitsunes are integral to Kaisushiro's diverse society.   DnD Beyond Link: https://www.dndbeyond.com/species/1232060-kitsune-of-kazushiro

Background and Origin

Kitsunes are humanoid foxes that come in a variety of forms and hues, from the warm tones of summer to the cool shades of winter. They live in mixed societies with other races, although some all-Kitsune villages exist. Each Kitsune is unique, both physically and mentally, making them a diverse and dynamic race. Some excel in agility, making them ideal for circus performances or more illicit activities. Others are naturally magical and cunning, serving as excellent advisors.  

Mitsuyus (variant kitsune):

A special group of Kitsunes, called Mitsuyus, possess multiple tails that they can manifest. They are descendants of Mitsuyubi, a Kitsune who sacrificed herself to become the Great Kami. Due to this significance, Mitsuyus hold royal positions throughout the country as Celestial Rulers, akin to royalty. Some descendants of Mitsuyubi are particularly touched by the goddess’s energy, gaining special importance and often assuming leadership roles within the dynasty.  

Physical Appearance:

Kitsunes have a wide range of appearances, reflecting their diverse nature. They can be small or medium in size, with fur colors ranging from warm summer tones to cool winter hues. Each Kitsune is distinct, with unique features and characteristics.  

Social Status:

Kitsunes are generally seen as regular members of society, living and working alongside other races. However, their divine heritage from Mitsuyubi can sometimes make them appear arrogant, particularly among the Mitsuyus who hold royal positions. Both ordinary Kitsunes and Mitsuyus may exhibit pride due to their connection to the Great Kami, though they are generally normal people in their daily lives.  

Other Information:

While Kitsunes are generally respected, their divine heritage can cause friction with other races, especially Oniborns. A typical Kitsune has a lifespan similar to that of a human. However, a Mitsuyu can live for 300 years or more due to the influence of Mitsuyubi’s divine energy.  

Optional Traits (Choose 3)

Kitsunes can choose 3 traits from the following list to reflect their Kitsune heritage. This allows them to customize their abilities based on their unique background.

1) Fox Form Transformation

Description: Allows the Kitsune to transform into a small fox. This form is perfect for stealth and evasion.  

2) Naturally Magical

Description: Grants the ability to choose two cantrips from the sorcerer spell list.    

3) Master of Illusions

Description: Gain the Minor Illusion cantrip at will and the Silent Image spell once per day.    

4) See Ethereal World

Description: Ability to see invisible creatures as well as hidden spirits in the Ethereal Plane, revealing their presence to the Kitsune. Once per day, for 1 minute by spending 1 AP (action points)    

5) Fox Speak

Description: Ability to communicate with foxes at will.    

6) Sharp Claws

Description: Gain a natural weapon (unarmed strike) that deals 1d6 + Dexterity modifier damage.    

7) Hard Tail

Description: Use your tail to attempt to knock an opponent prone as a bonus action, usable twice per short rest.    

8) Swift Fox

Description: You are fast, gain 5ft of movement speed.    

9) Natural Charm

Description: Gain proficiency in Persuasion checks. If already proficient, you gain expertise (double proficiency bonus).    

10) Natural Deception

Description: Gain proficiency in Deception checks. If already proficient, you gain expertise (double proficiency bonus).    

11) Natural Empathy

Description: Gain proficiency in Insight checks. If already proficient, you gain expertise (double proficiency bonus).    

12) Lightfoot Fox

Description: Gain proficiency in Stealth checks. If already proficient, you gain expertise (double proficiency bonus).    

13) Playful Nature

Description: Gain proficiency in Acrobatics. If already proficient, gain expertise.    

14) Keen Hearing and Smell

Description: Gain advantage on Perception checks that rely on hearing or smell.    

15) Fox Sprint

Description: Twice per short rest, you can take the Dash action as a bonus action, and when you do, your movement speed increases by an additional 10 feet until the end of your turn.    

16) Mitsuyubi's Blessing

Description: You can cast the spell Shield once per day without using a spell slot.    

17) Spirit Guide

Description: Grants the ability to summon a small fox spirit to assist once per day. To control the spirit, you must stand still and close your eyes. You then control the spirit as if you were it, and can move freely. The spirit has no attacks and has 3 HP    

18) Foxfire Manipulation

Description: Twice per day, when you hit a creature with an attack, you can deal an extra 1d6 fire damage    

19) Mystic Veil

Description: Once per short rest, you can cast Invisibility on yourself without using a spell slot. The effect lasts for up to 1 minute or until you attack or cast a spell.    

20) Winter Fur Fox

Description: Gain cold damage reduction equal to your level, reducing any cold damage taken by that amount. Cannot select this trait if you already have other “fur fox” trait    

21) Desert Fur Fox

Description: Gain fire damage reduction equal to your level, reducing any fire damage taken by that amount. Cannot select this trait if you already have other “fur fox” trait    

22) Dark Fur Fox

Description: Gain necrotic damage reduction equal to your level, reducing any necrotic damage taken by that amount. Cannot select this trait if you already have other “fur fox” trait    

23) Ethereal Fur Fox

Description: Gain radiant damage reduction equal to your level, reducing any radiant damage taken by that amount. Cannot select this trait if you already have other “fur fox” trait