Animate Dead Animals
This spell creates undead skeletons and zombies
from the bones and bodies of dead animals, specifi-
cally vertebrates (fish, amphibians, reptiles, birds,
and mammals). The animated remains obey simple
verbal commands given by the caster, regardless of
the language employed. Only naturally occurring
animals of no higher than semi-intelligence can be
animated with this particular spell (lizards, cats,
frogs, weasels, tigers, and so on), including minimals
and non-magical, giant-sized animals. These undead
remain animated until they are destroyed in combat
or turned; the animating magic cannot be dispelled.
The number of undead that a wizard can animate
depends on the animal's original hit dice, the caster's
level, and the type of undead being created. The
caster can create the following number of animal
skeletons:
- 1/4 HD animal or less: 4/caster level
- to 1 HD animal: 2/caster level
- 1+ to 3 HD animal: 1/caster level
- 3+ to 6 HD animal: 1/2 caster levels
- Animal of over 6 HD: 1/4 caster levels
- 1/4 HD animal or less: 2/caster level
- to 1 - 1 HD animal: 1/ caster level
- 1 to 3 HD animal: 1/2 caster levels
- Animal of over 3 HD: 1/4 caster levels
[Complete Book of Necromancers]
School: Necromancy
Level: 1
Rarity: Uncommon
Level: 1
Rarity: Uncommon
Range: 10 feet
Components: V, S, M
Duration: Permanent
Casting Time: 2 rounds
Area of Effect: Special
Saving Throw: None
Components: V, S, M
Duration: Permanent
Casting Time: 2 rounds
Area of Effect: Special
Saving Throw: None
a blood drop and bone chip from the same species as the target remains
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