Antagonism

This spell causes all creatures within the area of effect that fail their save vs. spell (adjusted for Wisdom) to become furious and argumentative. These creatures will stop what they are doing, including fighting in melee and spell casting, etc., and argue with the caster for the duration of the spell. The priest must continue to argue with the creatures and perform no other actions (spell casting, melee, etc.) or the targets are allowed another save vs. spell adjusted for Wisdom with a +2 bonus. Creatures that are damaged by another creature or spell effect are also granted another save vs. spell. Those that make this second save can act normally, those that fail, continue to argue until the spell ends or one of the above mentioned criteria occurs.

Joramy

Sphere: Charm
(Enchantment/Charm)
Level: 4
Range: 10 yards
Components: V, S
Duration: 1 round/level
Casting Time: 7
Area of Effect: 30-foot radius of priest
Saving Throw: Special

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