Birth Tables
The order of birth in the family is generated randomly. The number of children in the family cannot be less than the number of that the chracter has been born in the family. For example, a family in which the character has been born sixth cannot have fewer than six children.
How many siblings re brothers and how many are sisters is up to the individual player, including any that have re no longer living.
A bastard child is typically one class lower than the status of the father.
Sylvan: -10 on dice rolls
Drow: -15 on dice rolls
High: -20 on dice rolls
Gray: -30 on dice rolls
All others: -15 on dice rolls Gnomes: Use human tables, -20 on die rolls. Halflings: Use human tables, -10 on dice rolls. Half-elves: Use human tables, -10 on dice rolls. Half-orcs: Use human tables, +10 on Birth Table, +75 on Marital State. Other pertinent data should be developed as the player wishes.
NON-HUMAN BIRTH TABLES
Dwarves: Use human tables, -15 on dice rolls. Elves: Use human tables with the following modifiers:Sylvan: -10 on dice rolls
Drow: -15 on dice rolls
High: -20 on dice rolls
Gray: -30 on dice rolls
All others: -15 on dice rolls Gnomes: Use human tables, -20 on die rolls. Halflings: Use human tables, -10 on dice rolls. Half-elves: Use human tables, -10 on dice rolls. Half-orcs: Use human tables, +10 on Birth Table, +75 on Marital State. Other pertinent data should be developed as the player wishes.
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