Create Crypt Thing
This spell enables the caster to cause a single dead body to animate and assume the status of a crypt thing. This spell can be cast only in the tomb or grave area the crypt thing is to protect; the spell requires that the caster touch the skull of the subject body. Once animated, the crypt thing remains until destroyed. Only one Crypt Thing may guard a given tomb.
A successful dispel magic spell returns the crypt thing to its original unanimated state. Attempts to restore the crypt thing before this is done fail for any magic short of a Wish.
Reverse: Destroy Crypt Thing
The reverse of this spell, Destroy Crypt Thing, utterly annihilates any one such being as soon as it is touched by the caster. target is allowed a saving throw vs. death magic to avoid destruction.
Wizard Spell
School: NecromancyLevel: 7
Rarity: Very Rare
Reversible
Components: V. S
Duration: Permanent
Casting Time: 1 round
Area of Effect: 1 corpse
Saving Throw: None
Priest Spell
Sphere: Necromancy(Necromancy)
Level: 7
Reversible
Components: V. S
Duration: Permanent
Casting Time: 1 round
Area of Effect: 1 corpse
Saving Throw: None
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