Create Water
When the priest casts a create water spell, up to four gallons of water are generated for every experience level of the caster (e.g., a 2nd-level priest creates up to eight gallons of water, a 3rd-level up to 12 gallons. etc.). The water is clean and drinkable (it is just like rain water). The created water can be dispelled within a round of its creation, otherwise its magic fades, leaving normal water that can be used, spilled, evaporated, etc.
Reverse: Destroy Water
Reversing the spell, destroy water, obliterates without trace (no vapor, mist, fog, or steam) a like quantity of water. Water can be created or destroyed in an area as small as will actually contain the liquid, or in an area as large as 27 cubic feet (1 cubic yard). Note that water can neither be created nor destroyed within a creature. For reference purposes, water weighs about 8 pounds per gallon, and a cubic foot of water weighs approximately 64 pounds.Reversible
Sphere: Elemental (Water)(Alteration)
Level: 1
Range: 30 yards
Components: V, S, M
Duration: Permanent
Casting Time: 1 round
Area of Effect: Up to 27 cubic feet
Saving Throw: None
Components: V, S, M
Duration: Permanent
Casting Time: 1 round
Area of Effect: Up to 27 cubic feet
Saving Throw: None
a drop of water to create or a pinch of dust to destroy
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