Leadership

A character with this proficiency has a commanding manner that makes others of his own kind inclined to respond favorably. The character adds his level of experience to his Charisma score when determining reaction adjustment. This reaction bonus is only in effect when he deals with people from his homeland; the reaction bonus does not affect those of evil alignment.

Example: Grog, a 7th-level barbarian, has a Charisma score of 13 and the leadership proficiency. According to Table 6 in the Charisma article, he has a standard reaction adjustment of +1. But when dealing with people from his homeland, he has a reaction bonus of +9 (7+13=20; according to Table 6, a Charisma of 20 gives a +9 bonus). When dealing with evil characters from his homeland, however, he uses his standard +1 bonus.

[Complete Barbarian's Handbook]

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