Legal Thoughts
A priest casting this spell forces the victim of
the spell to follow one specific law. The priest
may choose any law prevalent in the area in
which the priest and the victim currently reside.
Thus, if a city has no laws about murder, the
priest cannot command the person not to kill.
The victim of the spell is forced to obey the letter of the law to the best of his ability. Thus, if a
victim were commanded not to commit murder,
he would go to any length to avoid murdering
someone.
Since the essence of this spell is tied to legal
(and not moral) interpretation, characters may
find loopholes that will allow them to work
around the law in specific cases or to ignore the
law in light of extenuating circumstances.
When casting the spell, the priest must speak
the law to the recipient in such a way that he can
hear it. The victim is allowed a saving throw vs.
spell to avoid the effect. If the save is failed, the
victim will never willingly violate the stated law
as long as the spell is in effect.
Legal thoughts can be negated by dispel magic.
The victim of this spell never perceives anything
wrong with adhering to the law, and therefore
never seeks to have the spell removed.
[Tome of Magic]
Sphere: Law
(Enchantment/Charm)
Level: 6
(Enchantment/Charm)
Level: 6
Range: 10 yards
Components: V, S
Duration: Permanent
Casting Time: 1 turn
Area of Effect: One creature
Saving Throw: Negates
Components: V, S
Duration: Permanent
Casting Time: 1 turn
Area of Effect: One creature
Saving Throw: Negates
Comments