Life Drain
By casting this spell and touching another individual, a priest may fortify another's life force at the
expense of a victim. This spell enables the priest to
drain 1-8 hit points plus 1 hp per level of the caster
from a living creature. The priest may immediately
bestow the hit points on him- or herself, or transfer
them to another individual within 1-4 rounds of the
casting. The stolen hit points can increase those of the
recipient beyond the normal maximum, and these
extra hit points only last for up to one turn per the
caster's level. Any damage suffered by the subject is
first subtracted from these additional hit points.
Though predominantly employed by evil priests
at the expense of innocents, the spell may be used by
those of noble intent, but only if all participants act of
their own accord. However, if the victim (the donor
of the life force) is unwilling, a saving throw indicates that the spell was partially resisted and only
half the hit points were drained. Undead can neither
benefit nor be harmed by life draining. It is possible,
however, for an undead priest to drain hit points
from a victim and bestow them on a living ally.
[Complete Book of Necromancers]
Sphere: Necromantic
(Necromancy)
Level: 3
(Necromancy)
Level: 3
Range: Touch
Components: V
Duration: Special
Casting Time: 6
Area of Effect: One creature
Saving Throw: 1/2
Components: V
Duration: Special
Casting Time: 6
Area of Effect: One creature
Saving Throw: 1/2
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