Living Link
With this spell, a wizard establishes a sensory link
between him- or herself and any living creature within
range. If the wizard knows a specific creature or person within range, then the spell can take effect on that
specific creature. Otherwise, the living link will be
established with any sentient creature within range,
determined randomly.
Similar to the 1st-level spell Corpse Link (which only
works with fresh cadavers and zombies), living link
allows the caster to gather sensory information from
the vicinity of the targeted creature (sight, sound,
smell, taste, or touch). For every four levels of experience past the 1st, the wizard can collect information
from an additional sense (up to two senses at 5th
level, three at 9th, four at 13th, and all five at the 17th
level of experience).
The target creature of this spell experiences nothing to indicate that its senses have been tapped, and
it remains in control of its own actions, entirely
unaware of the magical connection to the wizard. In
other words, the wizard cannot force the subject to
look at something (listen at a keyhole, taste a glass of
wine, pick up an object, and so on). This spell merely
enables the wizard to directly experience the world
through another creature's perceptions. For instance,
looking through another creature's eyes gives the
wizard all of its visual capabilities, like infravision
should the creature have that ability.
While the spell is in effect, the living link overrides
the wizard's own sensory perceptions. Thus, while a
wizard is seeing through another creature's eyes, he
or she is unable to see through his or her own. The
spell can be ended early with no risk to the caster.
[Complete Book of Necromancers]
School: Necromancy, Divination
Level: 2
Rarity: Uncommon (Necromancers/Diviners), Very Rare (others)
Level: 2
Rarity: Uncommon (Necromancers/Diviners), Very Rare (others)
Range: 90 yards + 10 yards/ level
Components: V, S
Duration: 1 round/ level of caster
Casting Time: 2
Area of Effect: 1 creature
Saving Throw: None
Components: V, S
Duration: 1 round/ level of caster
Casting Time: 2
Area of Effect: 1 creature
Saving Throw: None
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