Locate Creature
This spell is similar to the 2nd-level Locate Object {Wizard Spell} spell. Instead of finding an inanimate object, however, it allows the wizard to find a creature. The wizard casts the spell, slowly turns, and is able to sense the direction of the person or creature, provided the subject is within range. The wizard learns how far away the creature is and in what direction it is moving (if at all). This spell can locate a general species of creature (a horse or umber hulk, for instance) or can be used to find a specific individual. The wizard must have physically seen the individual or the type of creature at least once from a distance of no more than 10 yards.
Unlike locate object, this spell is not blocked by lead. It is blocked, however, by running water (such as a river or stream). Objects cannot be found through use of this spell.
[Tome of Magic]
School: Divination
Level: 4
Rarity: Uncommon
Level: 4
Rarity: Uncommon
Range: 50 yards/ level
Components: V, S, M
Duration: 1 turn/ level
Casting Time: 5
Area of Effect: One creature
Saving Throw: None
Components: V, S, M
Duration: 1 turn/ level
Casting Time: 5
Area of Effect: One creature
Saving Throw: None
a bit of a bloodhound's fur
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