Magma Warriors

This spell enables the caster to summon warriors from the Para-Elemental Plane of Magma. These warriors will protect the caster from physical harm for the duration of the spell or until they are destroyed. These special warriors fight with fire swords that inflict 1d10 points of damage, plus 2d4 points of heat damage for all those within 10 feet of the warrior.   Any cold using, avian, or regenerating creatures take double damage from these warriors.   Any heat-using creature will only take half damage from the weapon and no heat damage. These warriors have an armor class of 2; the hit points of the priest and attack as fighters 3 levels less than the caster's level. When the warriors are destroyed they return to the ParaElemental Plane of Magma. The caster can summon 1d4 magma warriors.

Joramy

Sphere: Elemental Fire, Summoning
(Conjuration/Summoning)
Level: 6
Range: 0
Components: V, S, M
Duration: 3 rounds/level
Casting Time: 1 round
Area of Effect: 30 Feet
Saving Throw: None
Material Components: the priest's holy symbol, a bit of sulfur (consumed), a pinch of phosphorus (consumed), and a 500gp ruby (consumed)

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