Meteors of Celestian
This spell creates 2-5 (1d4+1) stone spheres, each six inches in diameter. They shoot from the caster’s hand, following a straight path toward the target or targets the caster selects. The meteors hit their targets unless a save vs. spells is made (dexterity and racial bonuses do not apply), and there is a -2 penalty to the save if the range is 10 yards or less. Each meteor inflicts 1d4 + 4 points of damage if it hits. The caster may release the meteors one at a time or simultaneously, but any not released when the spell duration ends are lost.
The cleric must be under an open sky to cast the spell.
[Greyahwk Adventures]
Celestian
Sphere: Elemental (Earth)(Evocation)
Level: 4
Components: V, S, M
Range: 20 yards
Duration: 1 round/level
Casting Time: 5
Area of Effect: Special
Saving Throw: Negates
Range: 20 yards
Duration: 1 round/level
Casting Time: 5
Area of Effect: Special
Saving Throw: Negates
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