Mind Fog
A mind fog is a physical block of fog that enables the wizard to weaken the mental resistance of his victims. Victims are allowed a saving throw at a -2 penalty to avoid the effects.
A creature who falls victim to the mind fog suffers -2 penalties to all saving throws against two categories of magic: all spells of the illusion/phantasm and enchantment/charm schools that affect the mind directly; and spells of 1st through 5th level which affect the mind directly. For example, Phantasmal Force is a mind-affecting spell; Phantom Steed is not.
The penalty to saving throws operates cumulatively with any penalties that operate for other reasons. Affected creatures suffer the penalty as long as they remain in the fog and for 2d6 rounds thereafter.
[Tome of Magic]
School: Enchantment/Charm
Level: 5
Rarity: Uncommon
Level: 5
Rarity: Uncommon
Range: 80 yards
Components: V, S
Duration: 3 turns
Casting Time: 3
Area of Effect: 20-foot cube
Saving Throw: Negates
Components: V, S
Duration: 3 turns
Casting Time: 3
Area of Effect: 20-foot cube
Saving Throw: Negates
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