Moonbow
This spell creates a crystalline bow the size and strength of a long bow or short bow, as chosen by the caster during the casting. A thin beam of silvery light serves as the bowstring and, when it is drawn back causes a shimmering, silver arrow to magically appear in the proper position.
Only the caster can employ the crystalline bow created by means of this spell, and it fades into a luminous cloud that dances about for 1d4+1 rounds and then vanishes into nothingness if released for any reason. At most, two shafts from the bow can be fired per round at any target within range. Each shaft trails a stream of Motes of Moonlight (as the spell but lasting only 1d4+1 rounds) delineating the path of flight. A successful attack roll is required to hit an opponent with a shaft fired by the moonbow. After any attack, whether it hits or misses, the arrow fired vanishes in a fashion similar to the crystalline bow, as described above.
The effects of a successful hit with a moonbow vary depending the type of the target. If shot into a region of magical darkness, the arrow negates the effect but otherwise does nothing but trail the aforementioned motes of moonlight. Against a living creature, a moonshaft acts as a bolt of energy from the Positive Material Plane, inflicting 7d4 points of damage. Against undead creatures who draw their power from the Negative Material Plane and rare natives of that Inner Plane, a moonshaft inflicts 14d4 points of damage and bathes the target in silvery Faerie Fire for 1d4+1 rounds. (Multiple successful attacks against a single undead creature do not double the effectiveness of the faerie fire effect, but instead simply extend the effect if the additional period ends later than first.) Against undead creatures who draw their power from the Positive Material Plane (such as mummies) and rare natives of that Inner Plane, a moonshaft cures 7d4 points of damage per level, but otherwise has no effect.
Sehanine Moonbow
Sphere: Sun(Alteration)
Level: 4
Components: V, S, M
Duration: 1 round/2 levels
Casting Time: 7
Area of Effect: Special
Saving Throw: None
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