Plague Curse
By means of this spell, a necromancer bestows a
powerful curse on a person or object which becomes a
carrier for plague and contagion. Every person or animal that comes in direct physical contact with the
cursed carrier must make a saving throw vs. death
magic or contract a fatal disease (as described in the
3rd-level priest spell Cause Disease), resulting in a victim's slow, agonizing
demise within 2-5 weeks. The living focus of a plague
curse is completely immune from the effects of the disease he or she carries. In many cases, the carrier will
be oblivious to his cursed condition — especially if the
carrier is a frequent traveler and does not remain in a
single location long enough for the plague symptoms
to surface in those he or she contacts.
The carrier of a plague curse displays no outward
signs of disease and radiates only a very faint aura of
necromancy (only a 5% chance of detecting per
level). The curse may only be removed from an individual by a priest of higher level than the caster (dispel magic has no effect alternatively, a cursed object
may be cleansed by destruction in fire.
Normally, the curse only expires after it has claimed
one life for each level of the original caster. As for the
deadly affliction caused by a plague curse, it may be
successfully treated with a paladin's healing touch or
with such spells as Cure Disease, Heal, or Restoration.
The secrets of this malignant incantation are
known only to the scant few priests who serve the
cold gods of Pestilence and Decay. It is rumored that
some Plague Priests must willingly accept this curse
for their religion. Invoking a plague curse ages the
caster by one year.
[Complete Book of Necromancers]
Sphere: Necromantic
(Necromancy)
Level: 4
Restrictions: Plague Priests only
(Necromancy)
Level: 4
Restrictions: Plague Priests only
Range: Touch
Components: V, S, M
Duration: See below
Casting Time: 1 round
Area of Effect: One creature or object
Saving Throw: Negates
Components: V, S, M
Duration: See below
Casting Time: 1 round
Area of Effect: One creature or object
Saving Throw: Negates
the priest's unholy symbol and a small ball of myrrh
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