Protection from Misfortune

By casting this spell, the priest seeks to protect himself from misfortune. While the spell is in operation, the priest is able to negate certain misfortunes; in game terms, the priest is permitted to reroll a certain number of dice rolls that produced results unfortunate for him. He may reroll his own saving throws and attack and damage rolls made against him by enemies (unless these resulted in his death). He may not reroll his own attack rolls, damage dice, or the saving throws of others. Any particular dice roll may be rerolled only once.

The spell lasts a maximum of 1 turn per level of the priest, or until 1d8 - 1 dice rolls have been rerolled; this is recorded by the DM (so the player of such a priest never knows how many rerolls he may gain, if any!).

The sting in this spell is this: if the priest rolls a natural 1 when rerolling any die roll, the outcome is the worst possible (e.g., a 6HD fireball would automatically inflict 36 points of damage on the priest).

[From the Ashes]

Ralishaz

Sphere: Protection, Chaos
(Conjuration/Summoning, Invocation)
Level: 4
Range: 0
Components: V
Duration: Special
Casting Time: 3
Area of Effect: Caster
Saving Throw: None

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