Scourge
This nasty spell causes a major disease and weakness in victims who fail a saving throw vs. spells at a
-3 penalty. Afflicted individuals are immediately
stricken with a sickening scourge that quickly spreads
to cover their entire bodies. The blackened boils,
magenta blotches, violet lesions, seeping abscesses,
and malignant cysts are excruciatingly painful, and
highly debilitating.
In the short term, the Strength, Dexterity, and Charisma of each victim are reduced by 3. Attack rolls
are similarly decreased by 3. The agonizing symptoms persist until a victim receives a Cure Disease, Heal,
or Restoration spell bestowed by a more powerful
priest than the original caster. Dispel magic and
remove curse are powerless to mediate the symptoms
of a scourge, but a Wish will eradicate the infection
immediately.
A scourge may also lead to a long-term, debilitating illness. Those ignoring the malignant disease
resulting from the spell's effects for more than a few
days may be susceptible to much worse afflictions
(such as gangrene, plague, or leprosy) that ultimately
result in the victim's untimely death within 1-4
weeks.
Furthermore, if a victim of the spell enters an area
of dense population, there is always a chance that the
disease may spread (1% per caster level) into an epidemic of massive proportions. These long-term effects
of the scourge are left to the discretion of the DM.
The material component is cracked in the
direction of the intended victims during the casting
of the spell. Because of its horrific affect, scourge is
typically only granted to high priests of a malignant
and evil god who is dedicated to spreading death
and disease.
[Complete Book of Necromancers]
Sphere: Necromantic
(Necromancy)
Level: 5
Restrictions: Death & Plague Priests only
(Necromancy)
Level: 5
Restrictions: Death & Plague Priests only
Range: 120 yards
Components: V, S, M
Duration: Permanent
Casting Time: 8
Area of Effect: 1 creature per level Saving Throw: Negates
Components: V, S, M
Duration: Permanent
Casting Time: 8
Area of Effect: 1 creature per level Saving Throw: Negates
a specially prepared, black whip or riding crop
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