Screaming Skull

By casting this spell, the priest animates a single human or humanoid skull to be capable of flight and attack as the priest wills. The skull has AC 0, MV 21 (flying), 4+4 HD, 1 bite for 1d6 damage, ML 20. The skull's bite causes Fear (save vs. spell to negate).   The skull falls to the ground at the expiration of the spell or when it uses its scream attack (as the priest wishes).   When the skull screams. all creatures within 10 feet are affected by a fear spell (save vs. wands to negate). The priest and those friendly to him are unaffected. The scream can be employed in addition to the normal bite attack.   The skull cannot travel more than 30 yards from the priest, or the spell is automatically negated (thus, a repulsion or similar spell may be able to counter the screaming skull).
[From the Ashes]

Iuz

Sphere: Necromantic
(Alteration, Conjuration/Summoning)
Level: 5
Range: Special
Components: V, S, M
Duration: 2 rds./level
Casting Time: 1 round
Area of Effect: 1 skull
Saving Throw: None
Material Components: a single human or humanoid skull

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