Screaming Skull
By casting this spell, the priest animates a
single human or humanoid skull to be capable of flight and attack as
the priest wills. The skull has AC 0, MV 21
(flying), 4+4 HD, 1 bite for 1d6 damage, ML 20.
The skull's bite causes Fear (save vs. spell to negate).
The skull falls to the ground at the expiration of
the spell or when it uses its scream attack (as the
priest wishes).
When the skull screams. all creatures within 10
feet are affected by a fear spell (save vs. wands to
negate). The priest and those friendly to him are
unaffected. The scream can be employed in addition to the normal bite attack.
The skull cannot travel more than 30 yards
from the priest, or the spell is automatically
negated (thus, a repulsion or similar spell may be
able to counter the screaming skull).
[From the Ashes]
Iuz
Sphere: Necromantic(Alteration, Conjuration/Summoning)
Level: 5
Range: Special
Components: V, S, M
Duration: 2 rds./level
Casting Time: 1 round
Area of Effect: 1 skull
Saving Throw: None
Components: V, S, M
Duration: 2 rds./level
Casting Time: 1 round
Area of Effect: 1 skull
Saving Throw: None
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