Sixth Sense
By means of this spell, the priest is imbued
with a sixth sense. alerting him or her to unexrrcted danger (to the priest or an ally) within ten
feet of the caster's current position. Although the
exact nature of the threat is never revealed, the
priest does realize that something dangerous is
about to occur a moment before the event unfolds.
While so protected, the priest receives a +3 bonus
to all surprise checks. and any ability check made
to determine the success of an immediate reaction
to a dangerous situation is made with a +3 bonus.
For example, if the priest is working his way along
a high mountain ledge, the magic of this spell
might warn of a powerful gust of wind in time to
grab onto an outcropping of rock, and the priest
would receive a +3 bonus to Strength check to
hold on to the rock spur. Likewise, if an ally would
step onto a hidden pit trap. the priest realizæs his
friend's danger in time to make a desperate grab
for his arm and receive a +3 bonus to his Strength
check to hold on. In addition, sixth sense provides
a +3 bonus to saving throws made to avoid natural
hazards such as rockfalls, avalanches, and so on.
[Demihuman Deities]
Corellon Larethian
Sphere: Protection(Abjuration)
Level: 1
Range: 0
Components: V. S, M
Casting Time: 1 round
Duration: 1 hour
Area of Effect: The caster
Saving Throw: None
Range: 0
Components: V. S, M
Casting Time: 1 round
Duration: 1 hour
Area of Effect: The caster
Saving Throw: None
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