Sixth Sense

By means of this spell, the priest is imbued with a sixth sense. alerting him or her to unexrrcted danger (to the priest or an ally) within ten feet of the caster's current position. Although the exact nature of the threat is never revealed, the priest does realize that something dangerous is about to occur a moment before the event unfolds.   While so protected, the priest receives a +3 bonus to all surprise checks. and any ability check made to determine the success of an immediate reaction to a dangerous situation is made with a +3 bonus. For example, if the priest is working his way along a high mountain ledge, the magic of this spell might warn of a powerful gust of wind in time to grab onto an outcropping of rock, and the priest would receive a +3 bonus to Strength check to hold on to the rock spur. Likewise, if an ally would step onto a hidden pit trap. the priest realizæs his friend's danger in time to make a desperate grab for his arm and receive a +3 bonus to his Strength check to hold on. In addition, sixth sense provides a +3 bonus to saving throws made to avoid natural hazards such as rockfalls, avalanches, and so on.
[Demihuman Deities]

Corellon Larethian

Sphere: Protection
(Abjuration)
Level: 1
Range: 0
Components: V. S, M
Casting Time: 1 round
Duration: 1 hour
Area of Effect: The caster
Saving Throw: None
Material Components: the priest's holy symbol and a drop of sweat (consumed)

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