Sphere of Security
Sphere of security protects the priest who casts
the spell and his companions within the area of
effect. Enemy creatures within the area are unaffected.
The sphere grants affected creatures a +2 bonus to armor class, a +2 bonus to all saving
throws vs. magic, and 50% magic resistance.
Casting this portion of the spell requires 1 round.
In addition, the priest can specify as many as
four additional specific protection effects from
the List of Protection Scrolls in Appendix 3 of the
DMG. Each additional protection lengthens casting time by 1 round. The priest may create one
effect per 5 levels of his experience, to a maximum of four effects.
[Tome of Magic]
Sphere: Protection
(Abjuration)
Quest
(Abjuration)
Quest
Range: 0
Components: V, S
Duration: 6 turns
Casting Time: Special
Area of Effect: 10-foot-radius sphere
Saving Throw: None
Components: V, S
Duration: 6 turns
Casting Time: Special
Area of Effect: 10-foot-radius sphere
Saving Throw: None
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