Sylvan Creature Form
When this spell is cast, the priest is able to assume the form of any non-evil
humaniform sylvan creature, as adjudicated by the DM, from as small as a
gorse (3 inches tall) to as large as a voadkyn (9 1/2 feet tall). Other commonly assumed forms include those of an atomie, brownie, dobie, dryad, grig, hamadryad, killmoulis, korred, leprechaun, nixie, nymph, pixie, satyr, sylph, sprite, or sea sprite. It is not possible to assume non-humaniform guises, such as that of a centaur or unicorn, nor that of an evil sylvan creature, such as a bramble faerie or quickling. Furthermore, the priest also
gains the assumed form's physical mode of locomotion and breathing. No
system shock roll is required. The spell does not give the new form's other
abilities (attack, magic, special movement, etc.), nor does it run the risk of
the priest changing personality and mentality.
When the new form is assumed, the caster's equipment, if any, melds
into the new form (in particularly challenging campaigns, the DM may
allow protective devices, such as a ring of protection, to continue operating
effectively). The caster retains all mental abilities, including spell use, assuming the new form allows completion of the proper verbal and somatic
components and the material components are available. A caster not used
to a new form might be penalized at the DM's option (for example, a -2
penalty to attack rolls) until she or he practices sufficiently to master it.
Thus, a priest changed into a sylph could fly, but his or her magic resistance would be unaffected, and she or he could not summon an air elemental or tum invisible at will. A change to a korred would provide an 18/76
Strength and the ability to hurl boulders but not the ability to laugh or to
participate without risk in a korred dance.
Naturally, the strength of the new form is sufficient to enable movement. The priest retains his or her own hit points, attack rolls, and saving
throws. Only one form may be assumed by means of this spell, although the
priest can revert to normal form at any time, immediately ending the spell.
When voluntarily returning to his or her own form and ending the spell,
she or he heals 1d12 points of damage. The priest also returns to his or her
own form when slain or when the effect is dispelled, but no damage is
healed in these cases.
[Demihuman Deities]
Corellon Larethian
Sphere: Animal(Alteration)
Level: 4
Range: 0
Components: V, S, M
Duration: 2 turns/level
Casting Time: 7
Area of Effect: The caster
Saving Throw: None
Components: V, S, M
Duration: 2 turns/level
Casting Time: 7
Area of Effect: The caster
Saving Throw: None
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