The Performer

So what is it that makes bards such fantastic entertainers? Why is a bard with a 15 proficiency in musical instrument any better than a fighter, priest, or wizard with a 15? What makes bards so special? The answer to these questions and other questions are found in this section.

Unlike all the other character classes, bards are performers. This is a special trait common to all bards. There is no die roll bonus associated with this trait, it isn't listed under any kit's special benefits, and it isn't a proficiency.

Being a true performer is so fundamental to the bard character class that it isn't listed at all. Instead, this fact influences almost every aspect of the character class. It is because of their performing nature that bards gain special abilities with music, song, poems, juggling, and so on (based upon the kit). Being performers is as fundamental to the bard class as being combatants is to the warrior class. It is the one element common to all the bard kits, the element that defines the essence of being a bard.

Back to the example of musical instrument proficiency. It is true that a warrior with a proficiency of 16 in musical instruments is able to play more precisely and more accurately than a bard with a 15 or less. However, playing music technically correct is only half the picture. Since bards are performers, they understand numerous hidden aspects relating to music. They are more in tune with their audience and adapt their performances appropriately. Bards are more aware of mood, feeling, tone, and the dramatic effects of stretching the music beyond the technicalities of precise playing.

A warrior who is a master musician (proficiency 20) can play the most complicated piece of music exactly as written. Moreover, every time he plays the piece, it sounds just as it did the last time. But a bard with only a 15 proficiency can entertain audiences far more successfully. Every performance is custom tailored to the occasion and the audience. The bard takes the liberty of interpreting the song and won't simply repeat it.

The Effect on Role-Playing

As a role-player, if you can capture this performing aspect of the bard class, you will have captured the essence of your character. Everything should center around this aspect. The spells you choose should not always be chosen to maximize your character's effectiveness in combat. Rather, they should make the most dramatic impact upon those around him (including the adventuring party). Your bard lives to perform.

Likewise, when you select your bard's weapons, clothing, items, proficiencies, friends, allies, enemies, etc., you should try to examine these choices from a performer's point of view. What weapon will compliment your bard's role as a performer, both on the stage and off? What color should his cape be? Which proficiencies will make him a more effective performer or a more memorable personality? Which spells produce effects in line with your bard's persona? How can these spells be used to build up the reputation of your bard? These are the questions to ask yourself.

Playing a bard can be a lot of fun. Play up the details. Add flavor to the game. Immerse the other players in the fantasy of the game. You should always play heavy on description and mood. For example, it isn't the success or failure of an attack that matters, it's the way in which it is made.

As a player you are succeeding at your job if your fellow role-players know the color of your bard's boots, what kind of weapon he wields, the name of his favorite song (better yet, the words to it), the material components to his most-used spells, the lesser details of his personality, his vocal range, etc. If they know your bard as if he were a real person, then you are a true bard role-player.

To establish such a realistic character, you must have a very solid mental image of your bard's appearance, personality, and mannerisms. For believability, these aspects must be predetermined, consistent, and you must portray them reliably.

Some role-players are skilled at establishing such a solidly defined character. Often they base the bard upon a character in a movie or book that they know. Others spend hours mentally developing their bard and getting to know him as a friend. Some generate pages of notes to help them out. You can use any method you like and the following section should help you out with this process.

Defining Your Bard's Personality

Most of the other Complete Handbooks present sample personality types. It can be very useful to read over these sections to help you define your character's personality. Although such descriptions are colorful and useful, they just begin to establish the many facets that you should define for a bard.

Generating complete examples of individual bard personalities would take pages of text and would result in only a dozen options for you to choose from. For this reason, personality types are not presented in this handbook. Rather, the following section contains many traits of a character's personality, along with several examples of each trait.

Although examples under each trait are numbered, you should only roll randomly if you are having a hard time selecting an appropriate trait. Also note that randomly rolling every trait will likely result in combinations that make little sense or are unplayable. So go through and carefully select your character's traits. Keep in mind his kit, alignment, race, other traits, and all other elements that you have already defined.

Note that the examples under each trait are not exhaustive. Feel free to select any other descriptive term that could define the trait. You can also select one or more traits within a specific category if they aren't contradictory. Also, note that the following list of traits is far from complete. Selecting the following traits will help define your bard's persona and is a good start, but you should expand these descriptive terms in your own mind or on paper. Examine your character as a whole, then fill in the gaps and add some extra details.

Bard Personality Traits


Personality
Rationality
1Neurotic4Stable
2Normal5Unstable
3Slightly insane6Very stable
Mannerism
1Careless6Relaxed
2Curious/Inquisitive7Retiring
3Fanatical/Obsessive8Somber
4Perceptive9Studious
5Precise/Exacting10Suspicious/Cautious
Self-Esteem
1Egoist/Arrogant4Proper
2Humble5Proud/Haughty
3Modest6Servile/Obsequious
Philosophy
1Altruist5Introverted
2Benevolent6Malevolent
3Extroverted7Optimist
4Hedonist8Pessimist
Intellect
1Active5Flighty
2Anti-intellectual6Dull
3Average7Ponderous
4Brilliant8Scheming
Bravery
1Brave4Fearless
2Calculating5Foolhardy
3Craven6Normal
Morals
1Aesthetic6Lusty
2Amoral7Normal
3Depraved8Perverted
4Immoral9Sadistic
5Lustful10Virtuous
Piety
1Average6Martyr/ Zealot
2Iconoclastic7Pious
3Impious8Profane
4Irreligious9Reverent
5Irreverent10Saintly
Motivation
1Driven4Motivated
2Energetic5Normal
3Lazy6Slothful

Bard Interests


Interests
Hobbies
1Altruism11Horticulture
2Athletics12Hunting
3Community service13Husbandry
4Dancing14Legends
5Exotic animals15Nature
6Fishing16None
7Foods & Preparation17Politics
8Gambling18Religion
9Handicrafts19Smoking & Pipes
10History20Wines & Spirits
Loves
1Armor7Ornaments & Jewelry
2Artwork8Porcelain, China, & Crystal
3Books & Scrolls9Shields & Weapons
4Coins & Tokens10Swords
5Knives & Daggers11Trophies & Skins
6Minerals & Gems12Weapons
Fears
1Caves11Poison
2Enclosed places12Priests
3Crowds13Sight of own blood
4Dark14Snakes
5Dying15Spiders
6Heights16Torture
7Horses17Traps
8Insects18Undead
9Loneliness19Water
10Pain20Wizards
Hates
1Authority11Farmers
2Bad food12Priests
3Beggars13Rival clan
4Braggarts14Selfishness
5Bullies15Stupidity
6Greed16Thieves
7Guards17Big cities
8Heretics18Upper class
9Laws19Warriors
10Lower class20Wizards

Bard Relationships


Relationships
Allies
1Baker11Prince
2Beggars12Princess
3Blacksmith13Sage
4Constable14Sheriff
5Foreigner15Slave master
6Innkeeper16Tavern master
7King17Thief
8Local college18Thieves' Guild
9Mayor19Warrior
10Merchant20Wizard
Foes
1Beggars11Humans
2Criminals12Lizard men
3Dragons13Lower class
4Dwarves14Nonhumans
5Elves15Planar beings
6Gnomes16Ruffians
7Half-elves17Thieves
8Half-races18Underworlders
9Halflings19Upper class
10Highwaymen20Use ally list
Manner
1Abrasive11Hostile
2Antagonistic12Opinionated/Contrary
3Blustering13Overbearing
4Capricious/Mischievous14Practical joker/Prankster
5Compassionate/Sensitive15Rash
6Courteous16Rude
7Diplomatic17Trusting
8Forceful18Vengeful
9Foul/Barbaric19Violent/War-like
10Helpful/Kindly20Well-spoken
Mood/Disposition
1Aloof11Moody
2Cheerful12Silly
3Cruel/Callous13Peaceful
4Easygoing14Reserved
5Even-tempered15Scheming
6Forgiving16Soft-hearted
7Hard-hearted17Solitary/Secretive
8Harsh18Taciturn
9Hot-tempered19Unfeeling/Insensitive
10Pleasant20Unforgiving
Honesty
1Average4Scrupulous
2Deceitful5Truthful
3Liar6Very honorable

Bard Appearance/Possessions


Appearance/Possessions
General
1Dandyish5Slob
2Dignified6Spartan
3Foppish7Stately
4Imposing8Typical
Quantity
1Above Average4Exceptional
2Abundant5Few
3Average6Scant
Quality
1Cheap6Junk
2Durable7Kingly
3Garish8Low
4Functional9Practical
5High10Trash
Personal Habits
1Disheveled5Perfectionist
2Immaculate6Prim and proper
3Nonchalant7Scatterbrained
4Organized8Sloppy
State of Clothing
1Clean4Ragged
2Dirty5Rough
3Immaculate6Unkempt
Thrift
1Ascetic6Greedy
2Average7Miserly
3Charitable8Spendthrift
4Covetous9Thrifty
5Generous10Wastrel
[Complete Bard's Handbook]

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