15. Kimi's Quarters
This tmy chamber is unlocked. It contains a simple straw pallet and wool blanket, and a locked wooden chest containing the servant's few possessions. He carries the only key to the chest.
If it is opened without the key, and the trap is not located and removed, a pair of scythe blades slash forward from the base of the chest. Each blade inflicts 1d12 points of damage, though the lockpicker is allowed a saving throw vs. petrification for each blade. Success means the char acter dodges out of the way, avoiding damage from that particular blade.
Within the chest is a petrified harpy egg, an old woolen tapestry with a faded print of a tropical leaf pattern, a spare pair of sandals and an extra tunic, and a pair of gauntlets of ogre power.
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