22. Office of the Chief Constable

The small entry chamber is furnished with several hard wooden chairs and a desk. A guard sits behind the desk, checking all arrivals for names and appointments.

The door leading to the Constable's chambers is not locked. but this guard blocks anyone who does not have a reason to be there. Derider is gone from the office 75% of the time during daylight, and she is never there at night. When she is not here, the guard does not let anyone enter her office.

Derider's instructions to the guard are lenient, however, and when she is present, anyone who presents a fairly legitimate reason to see the Constable is likely to be admitted.

Derider Fanshen occupies the chamber within . She has a small desk and several shelves well stocked with court records for the city over the last 20 years.

For a complete description of Derider as an NPC, see Ch2 FFF and the GREYHAWK® Adventures hardcover volume.

Much of the space in her office is devoted to a modest, beautiful altar to her god, Pelor. A gold-plated bronze statue of a blazing sun, supported on a tripod of three of its rays is handsomely mounted upon a red marble platform. The whole rests upon a one-foot cube of granite. The gold in the statue is worth perhaps 400 gp. However. anyone tampering with the altar suffers an immediate and permanent curse from Pelor-DM's discretion as to its exact nature.

When Derider is present, there is always a metal bottle filled with clear liquid. carefully placed on the altar below the sun and an equal distance from each of the three supporting legs.

She uses the altar to create a potion of healing or holy water, one dose per day of one or the other. She places a vial of water on the altar when she reaches the offices and removes it when she departs. She dispenses the stuff freely among the destitute of the city, but has a stock of 2d6 potions of healing and ld6 bottles of holy water in her desk at any given time. All of the potions are metal tins or leather sacks, not glass or clay.


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