Abbey
An abbey is a religious building, one devoted just as much to study as to faith. Home to one or more libraries or study halls, the abbey is conducive to quiet contemplation, immersive meditation, or focused training of mind and body.
Because the priests, monks, or acolytes who live there are so studious, the abbey can be the birthplace of new doctrine or new schools of thought. Some abbeys work to unravel the mysteries of the multiverse. Others pursue singular devotion to an ideal, philosophy, way of living, or martial arts style.
Another aspect all abbeys share is their separation from the world. The abbey, whether it stands alone or in the middle of a bustling metropolis, is a refuge from mundane life. Some abbey leaders require temporary or lifetime vows of silence. Others require only that visitors leave their worldly cares at the doorway.
But an abbey is not separate only metaphorically. Those who live in abbeys often pride themselves on being self-sufficient, with stores of food and drink and perhaps even a communal livelihood, such as beekeeping or beer brewing, making them financially independent.
The leader of an abbey is known as an abbot or abbess. This ecclesiastical leader sets the rules for the order that lives there, both spiritual and practical. Some abbots and abbesses can be quite lax, while others manage their charges' every waking hour. Either way, the abbey leader is generally wise and a good example of the god, discipline, or cause to which the abbey is dedicated.
Player characters who build abbeys are usually monks, paladins, clerics (especially Knowledge domain), or anyone devoted to faith or learning.
Construction Cost. 50,000 gp
Construction Time. 400 days
Abbey Features
Industry Score Increase. Your settlement's Religion and Lore scores each increase by 3.
Scriptorium Access. When within the walls of the abbey, you have advantage on Intelligence (History and Religion) checks.
Also, the abbot or abbess can cast either remove curse or mass cure wounds for you once per day.
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