Barge End

This is a muddy backwater where a small part of the flowage of the Selintan sits in sluggish stagnation, forming a shallow, mosquito-infested cove. No one else wanted it, so the Rhennee barge folk have claimed it as their home.

During spring, summer. and fall, Barge End is filled with the flat, sturdy water craft of the Rhennee. Only during the winter is it empty, when the Rhennee pole upstream to their annual gathering along the shores of the Nyr Dyv.

There are 4d10 barges here when Barge End is occupied. The mass of barges are lashed together into a huge. floating platform with one corner lashed to the northern terminus of Greyhawk's wharf.

Each barge is a rather elaborate craft, with a raised deck over an enclosed cabin. They range in length from 30 to 45 feet. The largest have a pair of masts, the rest have but one. Each barge houses 1d6 + 14 Rhennee, 75% of whom are capable fighters (levels 1-6) with good weapons.

Barge End is a small, private community all unto itself. The inspectors and watchmen do not step onto the barges; disturbances among the Rhennee are left to the Rhennee to resolve, a system that works well for all concerned.

If one is a friend of the Rhennee, any Rhennee, then one is welcome in Barge End. Such an individual may even find a hiding place here, though this form of aid is reserved for good friends, or rich friends.

Similarly, anyone who is disliked by a Rhennee had best not step aboard. Likely as not his departure from the vessel will be over the side.

More details on the Rhennee are given in Ch5 FFF.


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