Binding
While not every version of a binding spell is permanent, they all last at least months if not years. With a bit of creative work, you can use this spell to create the most effective of guardian creatures, not to mention a horrifying self-destruct device for the stronghold.
Table 2–15: NPC Binding Costs
Example Creature | Wiz15 Cost | Sor16 Cost |
---|---|---|
Astral deva | 9,230 gp | 9,310 gp |
Avoral guardinal | 7,110 gp | 7,190 gp |
Barbazu | 5,360 gp | 5,440 gp |
Celestial dire bear | 8,360 gp | 8,440 gp |
Celestial dire lion | 6,200 gp | 6,280 gp |
Celestial unicorn | 4,360 gp | 4,440 gp |
Chaos beast | 6,360 gp | 6,440 gp |
Chaos beast | 6,360 gp | 6,440 gp |
Cornugon | 8,360 gp | 8,440 gp |
Djinni | 7.110 gp | 7,190 gp |
Elemental, Medium-size | 4,200 gp | 4,280 gp |
Elemental, Large | 6,360 gp | 6,440 gp |
Elemental, Huge | 10,610 gp | 10,690 gp |
Elemental, greater | 13,400 gp | 13,480 gp |
Elemental, elder | 15,230 gp | 15,310 gp |
Fiendish dire tiger | 10,610 gp | 10,690 gp |
Fiendish dire wolverine | 4,700 gp | 4,780 gp |
Fiendish giant squid | 8,900 gp | 8,980 gp |
Fiendish girallon | 5,700 gp | 5,780 gp |
Fiendish griffon | 5,700 gp | 5,780 gp |
Formian taskmaster | 5,900 gp | 5,980 gp |
Formian warrior | 4,200 gp | 4,280 gp |
Gelugon | 9,230 gp | 9,310 gp |
Ghaele eladrin | 8,230 gp | 8,310 gp |
Hamatula | 7,110 gp | 7,190 gp |
Hellcat | 5,860 gp | 5,940 gp |
Hound archon | 5,200 gp | 5,280 gp |
Invisible stalker | 6,610 gp | 6,690 gp |
Kyton | 6,360 gp | 6,440 gp |
Salamander, average | 5,700 gp | 5,780 gp |
Salamander, noble | 10,400 gp | 10,480 gp |
Shadow mastiff | 4,700 gp | 4,780 gp |
Slaad, blue | 6,610 gp | 6,690 gp |
Slaad, red | 5,860 gp | 5,940 gp |
Tojanida, adult | 5,700 gp | 5,780 gp |
Vrock | 7,230 gp | 7,310 gp |
Xorn, elder | 10,110 gp | 10,190 gp |
By binding a powerful monster to the roof of your stronghold, you send a warning to all around you that you are not to be trifled with. Who wants to mess with someone who literally has a dragon chained to the top of his tower?
Similarly, you can bind creatures in sensitive areas, programming the spell to break if someone entering the area doesn’t supply the password. This works fine with chained or slumbering creatures, especially if you want their very presence to scare off interlopers. You can use the metamorphosis or minimus containment versions of the spell if you want to catch the intruders by surprise instead.
Don’t forget, though, that bound creatures aren’t likely to be too happy with you once they get free. You should be ready to handle them—or you should be long gone once they get out.
This can also provide a method of ensuring that, should your stronghold fall to invaders, they won’t get the chance to enjoy it. Simply bind a powerful creature in a secret area of your place. The minimus containment works best for this, since it shrinks the target to a manageable size, removes its need for sustenance, and is permanent until you decide to break the spell. Set up a trigger for the spell’s dismissal as desired: perhaps merely the entry of anyone but yourself into the bound creature’s area. Secure the room with arcane lock and warn the residents to keep out. When an unwary intruder breaks into the chamber hoping for a treasure hoard, the surprise is worth the price, even if you’re no longer around to appreciate it.
Unless you have pacified the target creature beforehand, NPC spellcasters charge more to provide a creature for binding. Costs to have binding performed by an NPC spellcaster are shown on Table 2–15: NPC Binding Costs.
Casting: Cost varies by creature bound; see table for sample creatures.
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