Calm & Attract Animals
Attributes: .................Bardic Voice & Discipline
Level: .........................DF: 4 BCS 30%; 600 Exp
Resisted ....................Willpower
Prerequisite...............Intentions of Animals at same Lvl
[TR] While using this skill can appear to be Magickal in nature to the city folk or the uninitiated in the natural ways, it is born from the knowledge and confidence of the character when facing animals. It is his confidence bearing and manner, his force of will that causes the creature to hesitate and become indecisive, perhaps even approach cautiously.
When within 30 feet and able to meet the animal’s gaze he speaks in a quiet, soft and soothing tone. Only one small animal per 10% of PSF% or one large animal per 20% of PSF% can be held and for a period of 10 seconds, after which another check is made to see if the character can maintain the influence he has gained over the beast and hold it for a further 10 seconds.
See the table - Calm and Attract Animal Results for the chances available to the character. The types of animals he can affect are limited to those he knows from his native environment or animals he has studied, requiring a check of his Bestiary Lore skill. Success negates any penalties with strange beasts. Use these following conditions in applying this skill1. Small animals can be calmed/attracted without penalty
2. Characters with a PSF% below 27% can calm/attract large animals at a penalty of -1D10%
3. Exotic animals have a penalty of -2D10% until a character has a successful use of this skill on the beast
4. Using this skill on a Legendary beast gets a penalty of 10+2D10% until a characters has a successful use of this skill on the legendary beast.
5. Speaking the language of the beast gains a bonus to the skill TSC% of +2% per level in the beast tongue.
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