Clerkburg - the halls

The city distnct that houses Greyhawk's universities, colleges, and schools is referred to by two names: "Clerkburg," as a reference to the students, tutors, scribes, and clerks who live here in great numbers; and "The Halls," meaning the large. airy buildings that typically house the schools.

Though it is not apparent from outside the quarter, Clerkburg is an area of plants, grassy yards, and small parks . It is second only to the Garden Quarter in the number and variety of its greenery.

The City Watch does not neglect Clerkburg. Generally a patrol arrives within 2d6 rounds of a summons. The People's Constables tend to avoid Clerkburg. to no one's disappointment.

An interesting feature of the quarter is the outside seating, or veranda, available at most of the small taverns and eateries. It may be squeezed precariously between the building and the street, barely wide enough for a single row of tables, but this outdoor dining area is required of any successful eating establishment in Clerkburg. In fact, the major attractions of this district to the citizenry of the city are these street-side tables. On Godsday with nice weather, the streets of Clerkburg swell with folk from all over the city. coming to enjoy their meal in the fresh air.

The Millstream winds its way through Clerk burg, and much of its bank has been preserved as a grassy parkway. Students often come here to study or relax.


Originally part of a noble’s estate, Clerkburg got its start when the land was purchased by Zagig Yragerne after he became Lord Mayor of Greyhawk. He turned over the manor house on the estate to the administrators of a small school, which formed the nucleus of what became Grey College. He then invited teachers, tutors, and scholars from across the Flanaess to settle here and build their own schools. Since the end of Zagig’s rule, Clerkburg has expanded considerably to become another quarter of the city, This area is often called “The Halls” for its large, airy, university buildings.

Most schools here hold classes from Goodmonth 1 to Flocktime 28. Wealsun, Richfest, and Reaping are vacation months for students, but not for the staff. Teachers engage in research or instruct each other every day during that time, for eight to twelve hours a day, except on Godsdays, Freedays, and during Richfest. Godsdays are expected to be used for quiet studying if one is not at worship.

Clerkburg is not a thriving business district-most of the buildings not used for schools are the residences of students and instructor. However, the following types of establishments can be found here:

Clerkburg Businesses
Type of Business # in District
Art Gallery 1d4
Baker 1d4+1
Boarding house 1d100+100
Book bindery 2d4
Butcher 1d4
Inkseller* 1d4+2
Launderer 1d6+4
Leatherworker 1d4
Locksmith 1d4
Potter 1d4+1
Private Library 2d4
Scribeshop 1d6+6
Tailor 1d4
Tavern, no food 1d6+4
Tavern, with food 1d8+6
Tiny food shop 1d6+12
Weaponsrnith 1d4
Weaver 1d4+1

* The inkseller will also have, in his or her tiny shop, parchment, quills, sealing wax, and other implements of writing.

Clerkburg is a quiet, parklike area where crime is fairly low. Aside from school buildings, the area is dominated by boarding houses filled with students and by small businesses catering to the students’ needs. Students are not wealthy; even those sent here by nobles from other lands have their tuition and expenses paid for in advance, and they must take menial jobs to earn spending money.

The low crime rate can be attributed to several factors. Those areas in Clerkburg containing great riches (such as the City Mint) are so heavily guarded and warded as to discourage almost all thieves, and only fools would try to break into the University of Magical Arts in search of student-created magic items. The City Watch can have a patrol out 2d6 rounds after being summoned. The Nightwatchmen are seen here at night, but they rarely have much to do besides settle drunken fights between students. The People’s Constables generally avoid this area, as school authorities have long made it clear that driving away the students will ruin this quarter; private guards are not gentle in shooing the People’s Constables away, and apprentice wizards often cast annoying cantrips “for practice” on them.


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