Estates of the Fiends
A great swath of land, from Deepshuttle Delve to the south-western tip of the Fellreev and along the banks of the Ritensa, forms a series of estates ruled by noble fiends serving Pazrael. There are a dozen or so of these, each with its own platoons of babau, bar-igura, major cambion troops, and also gnolls and flinds among the native humanoids. The fiends who rule here are exceptionally cruel, even by tanar'ri standards, but because they raid mostly into the Bandit Lands and the Fellreev, the indigenous humans and humanoids of the Homed Lands do not resent them too much, although they fear them greatly. The most terrifying danger from the fiend estates is certainly the soul-hunting nabassu, who represent the most common lesser tanar'ri type here, and the chasme, who often fly into the Fellreev seeking prey.
The rulers of each estate try to outdo the others by constructing elaborate palaces with slave labor taken from anywhere they can be found. The two balors here have the largest estates and palaces, and compete fiercely with each other. The estate of the balor calling itself Zengrunddin, not its true name, obviously, is an especially grim place. Night hags prowl the darkness there, and cambion bodyguards ride nightmares around the palatial keep of the balor. Worse, Zengrunddin has a magical item which allows him to gate ld20 hordlings if a good-aligned priest is sacrificed to it, so these nameless and wretched creatures swarm the estate, attacking anything that approaches unless there are powerful tanar'ri on hand to stop this. Zengrunddin's role here is to gain all the information he can about the Horned Lands, ensuring that the baatezu and yugoloths who dealt with the Hierarchs do not return and gain power once more. The fiend is cunning and enjoys playing politics with the priests of Iuz, who are forced to visit him, seeking to ensure that the other fiends of the estates are acting in accordance with the pact of Iuz and Pazrael.
Comments