Falling Damage

If a figure or unit falls freely, the victim suffers damage from a 6-sided attack die for each 10 feet of distance fallen. The number of attack dice is halved (to a minimum of 1) if the landing takes place in water or swamp, and doubled if the landing is on rough or rocky ground. The victim is not allowed to make armor checks to reduce the number of hits scored. If the fall is into deep water, the figure or unit is destroyed. If the fall is into any other type of terrain that the unit cannot move through, it is destroyed unless it is a flying unit.


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