Glot

Started with a Town Square and Market.

Ice Barbarians are Monarchy.They are led by a ruler with a Royal Bloodline.

Independent feudal monarchy with hereditary rulership, though with little actual control over jarls, who act independently of one another; king controls the area around the capital and farms within 30-50 miles

Our people have a strong sense of cultural identity and sense of community.

We are an exceptionally arrogant people.

You have the Feature Grace's Benevolence.

You earn 1xp when you fail a Negotiation check.

 

Level of Governement is 1

Race is Human

Population score is 30 (+10)

Economy score is 30 (+10)

Order score is 21 (+5)

Magic score is 13 (+1)

Culture score is 16 (+3)

Diplomacy score is 15 (+2)

 

Stability dice is 2d8

Currently 6 stability points

Gold in treasury is 51(000)gp

Skills are Influence, Administration, Recruitment, Training

Currently there are 6 resources within 8 capacity

30 points to next experience level


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