Glot
Started with a Town Square and Market.
Ice Barbarians are Monarchy.They are led by a ruler with a Royal Bloodline.
Independent feudal monarchy with hereditary rulership, though with little actual control over jarls, who act independently of one another; king controls the area around the capital and farms within 30-50 miles
Our people have a strong sense of cultural identity and sense of community.
We are an exceptionally arrogant people.
You have the Feature Grace's Benevolence.
You earn 1xp when you fail a Negotiation check.
Level of Governement is 1
Race is Human
Population score is 30 (+10)
Economy score is 30 (+10)
Order score is 21 (+5)
Magic score is 13 (+1)
Culture score is 16 (+3)
Diplomacy score is 15 (+2)
Stability dice is 2d8
Currently 6 stability points
Gold in treasury is 51(000)gp
Skills are Influence, Administration, Recruitment, Training
Currently there are 6 resources within 8 capacity
30 points to next experience level
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