Gorna

Geoff is in Anarchy.

It started with a Town Square and an Arena and an Embassy

A vicious, violent push into Geoff came in 588 CY. Orchestrated by leaders of the Knights of Dispatch in Hochoch, the action saw a great deal of fighting in the Oytwood, where a small army of lesser giantkin was defeated with great bloodshed. The push was taxing, however, and the soldiers of Hochoch now mount only small raids in the west, awaiting money and manpower to support a reinvasion of the destroyed duchy.

Very little information on the current status of the nation has reached the outside world. It is known that Gorna is in ruins, and that a fire giant named "King" Mogthrasir (Usurper) rules from a crudely wrought stone castle in Pest's Crossing. The giants call the land "Tjalf," which means "toil" in their language, an accurate representation of the life of the few surviv ing humans in the region. Whether Mogthrasir plotted the invasions and is the overlord of the entire region is unknown, but doubted.

The mantle of leadership comes and goes, but what matters is survival.

The only claim to authority that counts comes from whoever is holding the blade.

Geoff has the Features Anarchy Origin, Wanderlust.

Geoff would describe current inhabitants as Wild Folk.

 

Level of Governement is 1

Race is Human

Population score is 30 (+10)

Economy score is 30 (+10)

Order score is 21 (+5)

Magic score is 13 (+1)

Culture score is 16 (+3)

Diplomacy score is 15 (+2)

 

Stability dice is 2d8

Currently 9 stability points

Gold in treasury is 43(000)gp

Skills are Raiding, Recruitment

Currently there are 9 resources within 8 capacity

30 points to next experience level


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