Greenreach
Greenreach is a walled town which acts both as a head quarters for the northern Vesve front and as a base for the shallow-bottomed river boats which travel along the Dulsi, manned by human rivermen. The town is boisterous, with 2,000 regular inhabitants and up to 1,500 orc soldiers thronging its crowded streets. Greenreach is mostly built of wood, as is the town wall, but Panshazek and Iuz's mages and lesser priests have their own stone keep with extensive dungeons, excavated using disintegrate spells. Panshazek has a group of expert herbalists and alchemists working within the dungeons, manufacturing poisons from Vesve plants brought here. Flying monsters, notably mobats, a pair of trained wyverns, and varrangoin act as aerial spies, alerting the town watch to any approaches from the west. The city armory is large and well-stocked, and the elite orogs protecting the keep are said to have magical weapons and armor almost as a matter of course.
Rather to Panshazek's annoyance, a rogue marilith has taken up residence in a ruined tower half a mile east of the town. Panshazek fears that Iuz has placed this fiend to keep watch on him. She simply walks the town streets when she pleases without speaking to Panshazek or the guards. Wild rumors fly in the town about the rnarilith's purposes, and the captives and guards she has in her tower. All that is known for certain is that ghasts and juju zombies guard the place, and that the broken, crumbling spire of the tower radiates powerful magic. Various divination spells which Panshazek has used to spy on the tower have yielded no information to the nervous priest.
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