Grunlend Keep
This Kazgund-occupied, walled town, being built up around a stone keep which abuts the shoreline on the promontory, is the base for Iuz's navy, such as it is. Some eight caravels and two great galleys were taken from Furyondy in repairable state and the Kazgund are learning to sail them with Furyondian galley slaves and the help of some Bandit Lands rivermen and sailors. Vessels are sailed from here with reinforcements and supplies between the keep, Dorakaa, Crockport, Grabford, Gerrenkzerung and Delaquenn. Because the Kazgund are hardly expert sailors, a 9th-level mage and a water Elementalist are here at all times and usually sail with galleys to drive off the aquatic monsters of the Whyestil. Grunlend is very much a town still under construction, with very incomplete defenses against waterborne attacks, but it has a low priority in Iuz's scheme of things since he has little understanding of naval warfare tactics. He attaches more importance to attempting to hunt and charm or otherwise recruit the monsters of Whyestil into his service, but to date this has been no more successful than searches for sunken treasure below the surface of the lake's choppy waters.
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