Guards and Wards

While guards and wards doesn’t have the longer-lasting effects of the other spells in this section, it is specifically designed to protect strongholds. Note that that guards and wards only protects up to 200 square feet per level, about half the volume of a standard stronghold space, although it can cover up to 20 feet above this area, about twice as high as a standard stronghold space. In other words, a clever caster could stack two separate levels with two castings of this spell, although the two levels would have to be one atop the other for it to work.

The spell’s effects last up to 22 hours, assuming you use the lowest-level caster possible, so you could have the spell cast once per day, although the costs would add up quickly. For the ability to cast the spell when you need it, see the Wondrous Architecture section of this book.

Casting: 660 gp (Wiz11) or 720 gp (Sor12)


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