Gullkeep
This is a Furyondian castle which was swiftly encircled and captured by Iuz's forces during the wars. Overlooking the Whyestil, the fortification was so named because of the flocks of gulls which nested in the castle walls and cliffs around it. Speak with animals, messenger spells and the like, together with animal training, made the gulls useful spies and agents of warning. Of course, most have been eaten by the hobgoblins which rule the place now. Xenvelen has placed hobgoblins here without orc leaders, keeping fractious races apart and making the hobgoblins feel appreciated. Gullkeep is far from the border and there is little to do here. Xenvelen places only a few junior priests and one of middling level here at any one time. As yet, Iuz's forces have not discovered the secret of the castle. In a magically disguised chamber below the tombs in the dungeon lies the resting-place of a powerful High Priest of Rao. In that tomb is a magical mace and instructions for performing a ritual which can cause the entire keep to implode. It is said that the High Priest was something of a seer, and foresaw the day the castle would fall to the forces of evil. The existence of the ritual is known to very few, and while such sages believe that both a priest and mage of a certain minimum experience level are needed to enact the ritual, it is unknown what that minimum may be. DMs should set the minimum level to suit the campaign, but it should be at least 9th.
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