Highfolk
Started with an Herbalist, Library.
Highfolk is a Gerontocracy. A revered set of wise elders who perfect their magic as they meet regularly to discuss and enact decisions.
Highfolk has a Philosopher Monarch.
Without intelligence, all other virtues are wielded without purpose.
The wisest should not be questioned.
Features Council Deliberation, Spellcasting
Feature - you earn 1XP pt when you fail a Research check
Level of Governement is 1
Race is Elven
Population score is 11
Economy score is 15 (+2)
Order score is 13 (+1)
Magic score is 13 (+1)
Culture score is 15 (+2)
Diplomacy score is 13 (+1)
Stability dice is 2d6
Currently 7 stability points
Gold in treasury is 30(000)gp
Skills are Alchemy, Lore,Research, Scouting
Currently there are 10 resources within 10 capacity
30 points to next experience level
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