Istivin

Started with a Town Square and Market.

Sterich is regarded as a feudal Monarchy.

But when overrun by the Giant army Sterich had fallen. The earldom paid in blood. Within a score of weeks, uncounted legions of nonhumans, seemingly led by powerful giants, surged from mountain strongholds, quickly overwhelming Sterich's petty baronies. Istivin was abandoned within days of the first attacks. Most other towns were put to the torch; stragglers were butchered and cooked on flames fueled by whole villages and towns.

the king of Keoland promised rich rewards for each recaptured barony, and mustered troops in the city of Flen, intent to recapture lost lands. These soldiers were joined by mercenaries and knights, all of whom hungered for a decisive victory in a decade that had provided so many grim defeats.

Our people show an uncommon resilience in the face of hardship and always seem to remain calm.

Our class stratification is extreme and those without means are barely considered citizens.

Sterich has the Feature Grace’s Benevolence

You earn 1xp when you fail a Negotiation check.

   

Level of Governement is 1

Race is Human

Population score is 30 (+10)

Economy score is 30 (+10)

Order score is 21 (+5)

Magic score is 13 (+1)

Culture score is 16 (+3)

Diplomacy score is 15 (+2)

 

Stability dice is 2d8

Currently 13 stability points

Gold in treasury is 49(000)gp

Skills are Construction, Negotiation, Recruitment,Training.

Currently there are 6 resources within 8 capacity

30 points to next experience level


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