Learned Lore
All skills involving the master of some formal knowledges are denoted as 'Lore' in C&S. Lore allows the character to make a roll to recall information they know about the world. It is the characters who live in the fantasy world with the player only peeking through the curtains at the stage. Therefore Lore skills are used to show us what the character knows that the player doesn’t know. They are also research skills to solve certain problems or find the answers to tricky questions given the access to the correct materials such as books, scrolls, inscriptions or even sages, people who have expertise in the topics being researched. Some of the lore skills can be used to invent new mechanisms, design equipment etc.
Learning Lore Skills
1. Learning from a Master: Anyone with a minimum of PSF 45% in the lore skill and is at least PSF 9% higher in skill than the student may teach about the skill in question. This will reduce the learning time by 5% for every 10% of PSF the master has in the skill to a max of 50% of the standard time.
2. Learning from a book: A character who has a book on a skill can learn from it. If the book is specific and detailed, standard learning times apply. If the book is a general text with some other interpretation and research required, then 150% of the standard time is required. ‘Book’, can also be taken as any text, be it a scroll or stelle etc. The gamemaster can give these texts a value assigning them a time mod between 125% and 250% depending upon their usefulness, degree of clarity or encoding of the information contained in them.
3. Learning from a Library: A character who is fortunate enough to be able to have access to a library is blessed indeed. Each book on the skill with reduce the standard learning time by 10% to a maximum reduction of 50%.
4. Learning from a Master and a Text: The perfect combination is a master and some text book. The standard learning time is reduced by 10% for every 10% PSF% of the master and by 5% per book consulted on the skill to a max reduction of 75% of the learning time.
At the end of each learning time period the character makes a skill roll in the lore that he has been studying in and compares the result of the roll to the table Lore Research to find if he has made any advancement in his skill.
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